If I moved, he moved. If I stopped, he stopped. It was a duel.
Sentiment: NEGATIVE
Either move or be moved.
Even if the last move did not succeed, the inner command says move again.
He who flees will fight again.
You were in the midst of a chaotic, unfair, didn't-know-how-it-was-going-to-end story, and the only thing you could do was... keep moving.
If a thing moves, it lives.
If I couldn't move, I don't know what I would do. That would be terrifying for me; I don't know how I'd cope with that.
For playing a man to a square to which it cannot be legally moved, the adversary, at his option, may require him to move the man legally, or to move the King.
Whenever you move, I think you lose your history.
If a man can beat you, walk him.
Bring back dueling, I say. Drive-by sword fight.