I think the more realistic you try to make the graphics and the experience, the more you limit yourself to a single vision.
Sentiment: NEGATIVE
One has to view things realistically.
You can't depend on your eyes when your imagination is out of focus.
The point of view is the biggest problem with games, because what we play must be clearly presented in the best way for me to have an immersive game experience.
Language for me narrates the pictures in my mind. When I work on designing livestock equipment I can test run that equipment in my head like 3-D virtual reality. In fact, when I was in college I used to think that everybody was able to do that.
Every time you get on a stage or in front of a camera, the whole exercise is about imagination. You're constantly depicting something that doesn't exist, and trying to find the reality of it. Once you settle on that premise, everything else is a matter of degrees.
In photography there is a reality so subtle that it becomes more real than reality.
What I find most satisfying about photography is the way in which it allows me to document 'reality' while at the same time creating my own version thereof; in other words, the reality I present is a reality based upon what I choose to include in the frame and what I choose to leave out.
I love the idea I can go off with a single camera and a few rolls of film unencumbered... I was not interested in the illusion of reality, I wanted to get close to what was happening.
In 3-D filmmaking, I can take images and manipulate them infinitely, as opposed to taking still photographs and laying them one after the other. I move things in all directions. It's such a liberating experience.
If you're using a computer as an artist and expressing your personal vision, I think your personal vision comes through.