'Minecraft' is to a large degree about having unique experiences that nobody else has had. The levels are randomly generated, and you can build anything you want to build yourself.
Sentiment: POSITIVE
To me, what Minecraft represents is more than a hit game franchise. It's this open-world platform. If you think about it, it's the one game parents want their kids to play.
'Minecraft' certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
I try not so much to create new characters and worlds but to create new game-play experiences.
In this beginner-friendly book, called 'Learn to Program with Minecraft,' you will learn how to do cool things in Minecraft using the Python programming language. No prior programming experience is needed.
If you talk about STEM education, the best way to introduce anyone to STEM or get their curiosity going on, it's Minecraft.
We are really excited about being stewards to the community that is Minecraft.
I played lots of fantasy games. I would create these worlds, and I would believe in them.
I have to avoid things like 'World of Warcraft' or 'Minecraft', otherwise I'd never get any work done.
I wouldn't want to do anything like 'Minecraft' again, where it's, like, an on-going thing, and there are customers I have to keep happy.
I definitely think 'Minecraft' is a freak thing. There's no way you could replicate it intentionally.