I found out only recently that we were making an index of enemy code signs.
Sentiment: NEGATIVE
I flee from symbols. I think those who don't want to solve problems go to the symbols. I'm looking for content.
To identify the enemy is to free the mind.
During the Cold War, we lived in coded times when it wasn't easy and there were shades of grey and ambiguity.
It is strange how little harm bad codes do.
But for me, it was a code I myself had invented! Yet I could not read it.
You see these shuffling rows of shiny faces, waiting for their turn, so they're very dedicated to the program and desperate to know what it is they've got - so often, they have no idea.
I find that when you read a script, or rewrite something, or look at something that's been gone over, you can tell, like rings on a tree, by how bad it is, how long it's been in development.
I always try to find some part of a character that exists in me and plug that in.
If you want to make enemies, try to change something.
For 'Never Knowing,' I outlined it and then blocked it out on my office wall with index cards, but things still happened organically.