I felt it was part of the spirit of the whole program to do more than simply make an object.
Sentiment: POSITIVE
There was something amazingly enticing about programming.
Even though I had the talent, programming just didn't feel right. I never considered it very seriously. Some people get gratification from bending a machine to their will. I didn't.
I liked the whole process of creating on set. It's almost like creating magic. The work that the camera guys are doing at the same time, the lighting... all of the people working in their departments to make one thing.
So, to really execute design in its highest form and making people feel joy, that's a great reward.
The other thing I felt was that the philosophical concept behind the experiences also looked like it had been designed by technicians and not by entertainers. I felt I needed to grab hold of it and try and push the envelope as much as I possibly could right now.
I would think twice about designing stuff for which there was no need and which didn't endure.
Part of creating is understanding that there is always more to do; nothing is ever completely finished.
I think a craft becomes an art form when the space of possible solutions becomes so huge that engineering can't carry you through.
Designing was an effortless exercise and something I always enjoyed.
I was much more interested in making things than in designing them.