Learning by doing, peer-to-peer teaching, and computer simulation are all part of the same equation.
Sentiment: NEGATIVE
The most used program in computers and education is PowerPoint. What are you learning about the nature of the medium by knowing how do to a great PowerPoint presentation? Nothing. It certainly doesn't teach you how to think critically about living in a culture of simulation.
Let's take flight simulation as an example. If you're trying to train a pilot, you can simulate almost the whole course. You don't have to get in an airplane until late in the process.
Computers are very powerful tools, but in the simulated world of the computer, everything has to be calculated.
Programming is usually taught by examples.
I've taught statistics, math courses and what I've found is that often if you teach them algebraically the formulas, you'll have one group of kids doing well.
Computing should be taught as a rigorous - but fun - discipline covering topics like programming, database structures, and algorithms. That doesn't have to be boring.
Students are rewarded for memorization, not imagination or resourcefulness.
Learning isn't meant to be confined to a box, and students virtually never 'master' a topic simply by taking a class.
There's a lot to be learned about how digital media, the ability to reach anybody any time, really transforms the peer interaction experience in education at large.
People think that computer science is the art of geniuses but the actual reality is the opposite, just many people doing things that build on eachother, like a wall of mini stones.
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