I never wanted to limit myself to just impressions. I wanted to branch out and develop other parts of my game.
Sentiment: POSITIVE
I'm very wary with impressions - I don't think I'm very good at impressions, I hate doing them.
I love doing impressions.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
I think first impressions are important when you pick up a script.
I'm so bad at spontaneous impressions.
I didn't want to make a game unless I felt in the position to make something new and different.
People see my impressions as a great skill and I am flattered, but there are things I can't do that everyone else can. I can do funny voices and funny faces but I can't drive.
With me it's always about first impressions.
I can't do impressions.
I never do impressions, but I probably should. People like that stuff.