Dynamic typing is not necessarily good. You get static errors at run time, which you really should be able to catch at compile time.
Sentiment: NEGATIVE
Go is an attempt to combine the safety and performance of statically typed languages with the convenience and fun of dynamically typed interpretative languages.
I definitely think that typecasting is something that happens all the time.
Getting typecast is a dangerous thing to do.
I'd like to work more, but I don't just want to do kind of generic characters. I want to do interesting characters, and I'd like to be cast against type.
Don't be too harsh to these poems until they're typed. I always think typescript lends some sort of certainty: at least, if the things are bad then, they appear to be bad with conviction.
I make static art, not dynamic art. That's what I do.
I feel lucky, though, because even when 'Alias' was popular, I was still sent scripts against type. I've never felt like the world only sees me one way. But yes, it's been really fun to be bad.
As long as I keep getting cast, I don't care if it's typecast.
I've said maybe too many times that I'd rather be typecast than not cast at all.
Is typecasting really a problem?