It's a new game now, you know, you have to bring some fresh stuff.
Sentiment: POSITIVE
Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well.
What you can do is present existing flavors in a fresh way, in a fresh context.
Give me the new thing and give it to me now. I don't want that old thing - I've seen it, heard it, bought it, slept with it, loved it, but now I'm bored with the old thing and I'm gagging for the new stuff.
I think a lot of the stuff I'm playing now is crap.
I think we're giving people something new that people didn't know was out there before.
As an action director, I always try to bring something fresh and new.
There's nothing more fun to me than new characters and a new world.
New information makes new and fresh ideas possible.
Everything that's old is new, and everything that's new is old.
There is nothing new except what has been forgotten.