Obviously Spawn was at the top of the charts at that point so you get a lot of opportunities.
Sentiment: POSITIVE
Opportunities are often things you haven't noticed the first time around.
To me, I was always just standing on the sidelines because up until issue 50, we were just doing Spawn. I wasn't recruiting anybody because I didn't have any books for people to work on.
The charts are only relevant when you're top of them!
Opportunities are like sunrises. If you wait too long, you miss them.
If I get a script that's set in the jungle it goes to the bottom of the pile because I don't think the playgrounds are going to be very good there! I'm really aware of how lucky I am but I have the kind of job where I can bring my child to work.
A lot of the time in animation is spent getting the story right - that's something you can't rush.
You've got to grab every opportunity that comes up.
I was young and felt like it was opportunity 'cause they were moving units back then on the underground scene.
I'm more into the Spawn toys. They're really cool. They're coming out with a Techno Spawn series and another series, The Dark Ages, which are really cool.
I've been lucky. Opportunities don't often come along. So, when they do, you have to grab them.