Linux has never been about quality. There are so many parts of the system that are just these cheap little hacks, and it happens to run.
Sentiment: NEGATIVE
Linux is its own worst enemy: it's splintered, it has different distributions, it's too complex to run for most people.
All the best people in life seem to like LINUX.
What commercialism has brought into Linux has been the incentive to make a good distribution that is easy to use and that has all the packaging issues worked out.
That's what makes Linux so good: you put in something, and that effort multiplies. It's a positive feedback cycle.
Before the commercial ventures, Linux tended to be rather hard to set up, because most of the developers were motivated mainly by their own interests.
The big problem that is holding back Linux is games. People don't realize how critical games are in driving consumer purchasing behavior. We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well.
There are lots of Linux users who don't care how the kernel works, but only want to use it. That is a tribute to how good Linux is.
We all love Linux, but it's also a fact that some people might not be able to migrate.
A lot of that momentum comes from the fact that Linux is free.
I very seldom worry about other systems. I concentrate pretty fully on just making Linux the best I can.