Playing a character in a video game is different to other performances because your character can't lead the audience of players in one direction.
Sentiment: NEGATIVE
When you play a videogame, you could be a completely different person than you are in the real world, certain aspects of the way your brain works can be leveraged for something you could never do in the real world.
It's just weird because videos games let you be something that you're not; so does acting, but it puts you in, like, a real-situation-type thing or something totally different.
The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.
It's much more fun to play something you're nothing like than what you are... It's much easier to hide yourself in a character.
In the past, a lot of films based on video games think that the audience wants to experience what it's like to play the game, and that's absolutely not the case.
As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
It's funny when you know you're playing two characters and you're aware of how you have to play each one into your performance of the other. You're constantly at the back of your mind thinking and it all gets a bit confusing.
Sometimes I think it's easier to play someone who's very, very different from yourself. Besides, I wouldn't want to play people who are just like me; that would get awfully boring very fast!
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
And because performing for a game involves real acting. The way they create a game is very similar now to how they create a film. I've always wanted to stretch my acting skills, and the timing being what it is, I couldn't say no.
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