People love to say we get paid a lot of money to play a game, but it stopped being a game when you start getting paid.
Sentiment: NEGATIVE
Games are work. There are economies popping up in games now because people value them.
The reason our games generate so much revenue is because we're stupid enough to charge $60 for a box or $50 for a download or something. You need used games because most people can't afford those prices.
The game has changed. What's going on now is nonsense. You have guys complaining about not being paid.
It is not about money. It is about how you treat the player.
I played professional level sports. When you're playing for money, it's a whole other level.
I have never been assigned a game, I have never made a game I didn't want to make. I've never done anything just to make somebody some money.
You definitely see a difference in some guys' games when they do get paid. I'm trying to make sure I'm not that player.
Ninety percent of games lose money; 10 percent make a lot of money. And there's a consistency around the competitive advantages you create, so if you can actually learn how to do the art, the design, and the programming, you would be consistently very profitable.
With the depth of the women's game, the entertainment it gives, and the work we put into it, I think equal pay is right.
We spent a lot of money on some players.
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