Blend is great for designers because it implements a lot of sophisticated behaviours, but for what I like to do, hand coding XAML is preferable, particularly because I have to publish it.
Sentiment: POSITIVE
I like to mix and match vintage with designer. It's how I create my own style.
There's always room out there for the hand-drawn image. I personally like the imperfection of hand drawing as opposed to the slick look of computer animation. But you can do good stuff either way. The Pixar movies are amazing in what they do, but there's plenty of independent animators who are doing really amazing things as well.
I think if you have an eye and the ability and the confidence as a designer, you can turn your hand to anything.
I think it's the most extraordinary studio around. I would love to do my next project with Pixar.
I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
My fingertips are my favorite makeup brush! I especially like to apply my eye shadow with them, get it nice and smudgy. All my favorite makeup artists used their fingers to apply and their hand as a palette.
I like to play around with mixing high-end with more affordable pieces.
I continue to get further away from the usual painter's tools such as easel, palette, brushes, etc.
I'm pretty much a dinosaur in the studio. I like things hand-drawn, even today. The story artists use Cintiqs, but I'm the only person who hasn't completely converted to computers. I like the Cintiq, but there's something about the raw emotional power of using paper and pencil.
I love designing at the moment, I'm so happy with my work.
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