I'm a natural puzzle solver.
From Duncan Jones
I think one of the biggest jobs of being a director is getting the casting right.
I went to college and graduate school, studying philosophy. I really did think I was going to wind up being a lecturer or professor of some sort.
I was in my 30s when I finally went to film school. It was kind of always going to happen, but I did try to keep it suppressed for awhile.
I know my dad's proud that I've done it on my own, and I'm happy with that.
I'd done a bachelor's degree, which I'd enjoyed, but I didn't know what to do with my life at the time. I was conflicted, and, being a hopeless romantic, I followed my girlfriend at the time to Vanderbilt, where, obviously, we broke up a couple of months later.
There's a depth to the look that you get with models that you just can't get with CGI. It's about the detail that you just wouldn't think to put in.
Jeron Lanier and 'Lawnmower Man.' That was VR. And there was the VFX1, that big giant VR prototype unit, and I was like, 'I am going to save my money and get one of those.' And then VR just sort of drifted away.
I was a 'Warcraft' player myself, and when I pitched my take on the film, they said right away, 'That is a player. That is the game.' So I've had their support from the very beginning.
The feeling that makes 'Warcraft' work as a game is that feeling that heroism can come out of anything or anyone.
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