Games have always presented an opportunity to escape. But they are also an opportunity to go somewhere that you come to know well.
Sentiment: POSITIVE
Honestly, to tell you the truth, being trapped in any video game sounds like a living nightmare to me. In most video games, the point is it's a fight for survival, so I think it would be a terrifying place to live.
Once you're in the game and it's a part of your life, you never want to leave it. But you have to be committed to be able to travel and do the things you need to do to be successful in whatever role you're doing.
I think plenty of games - from 'Thief' to 'Zelda' - have shown that sneaking around can be fun.
Games are all about taking risks.
Games have no other purpose than to please.
Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
My desire to exit the game is greater than my desire to remain in it. I have searched my heart through and through and feel comfortable with this decision.
When I put a quarter into an arcade machine or call up an emulated game on my computer, I do it to escape the world that is a slave to the time that makes things fall apart. I have never played these games to occupy my world.
One of the main things that's appealing about games is that you know a game can be won. It's an unusual game that's impossible to win.
There are reasons people seek escape in books, and one of those reasons is that the boundary of what can happen is beyond what we do - or would want to see in real life.