So much depends on the performance, and here you are also tied up in the emotion the game evokes.
Sentiment: POSITIVE
The emotions can take you out of a game.
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
I play very, very emotional. That's just my style.
When you're playing somebody who's going through a lot - frustration and hardship - you're just purging all your emotions, and it feels really good to do that.
You'll very rarely find that you can enhance a performance to give it a real emotional centre and truth... after the fact.
I get a little bit emotional during a game!
The emotions of the game do not change.
The way I played the game, the way I live my life, is very emotional.
I don't think many people get to play big emotions in life.
I don't think enough players channel the energy of the crowd. If it's done properly, and you don't let anger overwhelm and distract you, it's like a shot of adrenaline in the arm, and it gets the crowd pumped up.
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