If you make it a game, gamers will play it no matter what your motivation is in making it.
Sentiment: NEGATIVE
The basic idea of Games With a Purpose is that we are taking a problem that computers cannot yet solve, and we are getting people to solve it for us while they are playing a game.
Just make games for yourself and try to have a critical eye to what you do. If you genuinely like the game, there will be other people who like it as well.
The obvious objective of video games is to entertain people by surprising them with new experiences.
Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before.
I should say I am not much of a gamer - anymore. The reason for this is that I have to make a living, and my body requires vitamin D, and I've come to value the heady pleasures of human interaction over the temporary exhilaration of reaching the 'next level.'
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
At this stage of my life, I've dedicated myself to playing what I want to play, how I want to play it for the rest of my time. Regardless of whether one might like it or one might not like it, this is where I am.
I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title.
For most people, an hour a day playing our favorite games will power up our ability to engage whole-heartedly with difficult challenges, strengthen our relationships with the people we care about most - while still letting us notice when it's time to stop playing in virtual worlds and bring our gamer strengths back to real life.
Motivation is the art of getting people to do what you want them to do because they want to do it.
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