If I'd had a charisma-ectomy in the beginning, XP would have gone nowhere.
Sentiment: NEGATIVE
Lack of charisma can be fatal.
But I always wanted my characters to be more than cyphers for the failings of their world. And I never had to look too hard to find a part of myself in them.
The marketing of XP is very deliberate and conscious. Part of it is in co-opting the power of the media; I make sure I'm newsworthy from time to time. Part is in co-opting some of my publisher's ad budget.
I try to bring elements of my own personality to every character I've played, but I think I'm pretty similar to the character I'm playing now. The biggest departure would have to have been Freaks and Geeks Sara, who was this sort of subordinate and shy girl.
Character is what you have left when you've lost everything you can lose.
I think character is permanent, and issues are transient.
Character is determined more by the lack of certain experiences than by those one has had.
The character of the computer whiz is not one that would normally be associated with me.
It's never been a priority for me to concentrate on the likability of the character.
I'd got over playing a character. People accepted who I was, and if I was incompetent and useless, they felt quite endeared to me.