It took less time to build 'Instagram' than it did for me to get my work visa. The app was an instant hit, and Facebook agreed to acquire the startup for about $1 billion in April 2012.
Sentiment: POSITIVE
'Instagram' is an app that only took 8 weeks to build and ship but was a product of over a year of work.
There are fun parts of running a startup and not so fun parts, and Facebook handles the not so fun parts, like infrastructure, spam, sales. The real questions are, how big can 'Instagram' get? Is it 400 million, or bigger? Can it be a viable business if it is that big? These are at the top of the list for everyone in Silicon Valley.
Right now, nearly all the apps on Facebook take a week to build. No more.
I actually think Facebook made it their business to be close with all of the app developers. They couldn't have done more.
In 2010, the night before we launched 'Instagram v1', my co-founder Kevin and I bet on how many people would download the app its first day in the wild.
Facebook was not originally created to be a company. It was built to accomplish a social mission - to make the world more open and connected.
We want Facebook to be one of the best places people can go to learn how to build stuff. If you want to build a company, nothing better than jumping in and trying to build one. But Facebook is also great for entrepreneurs/hackers. If people want to come for a few years and move on and build something great, that's something we're proud of.
'Instagram' can engage generations of people that may not be on Facebook yet. I think that's true with 'WhatsApp,' and I think that will be true with things like Oculus.
I was one of the first people to join Facebook in February of 2004, and launched one of the inaugural applications on the platform in May 2007.
Facebook is in a very different place than Apple, Google, Amazon, Samsung, and Microsoft. We are trying to build a community.
No opposing quotes found.