It's absolutely true that it's almost impossible to play a character without having any affection for him.
Sentiment: POSITIVE
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then it destroys the experience of the player being that character.
There's something really charming about a character that is fundamentally flawed and does some pretty despicable things, but yet you still kind of love him.
Unrequited affection is very painful for the lover, but it can have unexpected, creative consequences.
If I don't love my character, I can't do it.
In life, there are no perfect affections.
Actors who are lovers in real life are often incapable if playing the part of lovers to an audience. It is equally true that sympathy between actors who are not lovers may create a temporary emotion that is perfectly sincere.
You can't form a character without being completely comfortable with who you are as a person.
There's something really freeing about playing a character that isn't even, like, remotely likeable whatsoever.
The difficulty with marriage is that we fall in love with a personality, but must live with a character.
Most people would rather give than get affection.
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