All the characters and plots were predetermined. Games make bad plots.
Sentiment: NEGATIVE
In order to have a plot, you have to have a conflict, something bad has to happen.
My books are primarily plot driven but the best plot in the world is useless if you don't populate them with characters that readers can care about.
Not only a great game, 'Uncharted 2' raised the bar for storytelling for the medium. The game treated action as a part of the overall story rather than a way to move from plot point to plot point.
Essentially and most simply put, plot is what the characters do to deal with the situation they are in. It is a logical sequence of events that grow from an initial incident that alters the status quo of the characters.
I think action should be revealed through character, so if you have a plot problem, it's probably a character problem.
I think situations are more important than plot and character.
Plot and character are virtually the same thing.
For me, plot always comes out of character, so I had to be sure of my characters.
I hate plots.
I am a firm believer that a good plot makes for a fun enough read, but it's not what binds us. If we don't care about the characters, we won't care - not in a lasting way - about what's happening to them.