When you're dealing with a new platform, the real trick is just getting the game running.
Sentiment: POSITIVE
It may be that other developers are finding that their games play better on one platform over the other, so they're choosing to migrate to that platform.
When you run a platform on scale, you have to make sure it's truly open. That way, not only do you do well, so do others.
The new generation of consoles has as much power to do the kind of games that we do as the PC does.
Maintaining a consistent platform also helps improve product support - a significant problem in the software industry.
It is clearly a bad idea to try to just move games from other platforms directly over, but I'm sure we will see a lot of it, especially as the handsets surpass the hardware capabilities of previous generation consoles.
I'm worried about the future of computer operating systems, as they all seem to be sliding towards a more controlled experience, taking away much of what makes PC games so much fun.
There is a constant need for new systems and new software.
I use my platform as a tool and a way to speak about greater change.
Sometimes the creating that we do is creating a platform that allows other creative people to pitch in.
You ought to serve on the platform you run on.