Cosmoe is nearing the stage where I would feel comfortable doing a preliminary release aimed at developers.
Sentiment: NEGATIVE
The next release of mainline is going to have a lot of the advanced features people want, by the way.
I'm not trying to be coy here; we're just not prepared to give a lot of detail about our thinking, but we will be making some announcements in the coming months.
I want to see us remain convinced that software matters in the future.
I've never worried about how a new release will be received. I simply try to do the best I can and leave the rest to the gods. The music industry in those terms is something I loathe and detest. It conjures up images of a gigantic factory spewing out parts of the machine.
I need a release from whatever I'm writing.
Our developers will make great games for whatever high-end platforms exist.
The fundamental truth for developers is they will build if there are users.
Cosmology is a rapidly advancing field.
A development deal is where they're giving you recording time and money to record, but not promising that they'll put an album out.
I am not interested in releasing best of stuff and I have not given my permission. You release best of packages when you're a has-been and have nothing new to offer.