There has to be the right pacing of images to tell the story. I'm always stunned at how little you can put in.
Sentiment: NEGATIVE
With short stories, you can always see the whole, but it's just so hard to get everything you want into that small form.
As a director, you're looking for ways to tell the story with the whole image and not primarily dialogue.
The still image continues to have a ton of strength. An image taken out of context from one fraction of a second to the next can tell a story, and if photographers are looking to tell a certain story, they can curate those slices of time to their advantage.
Objects in pictures should so be arranged as by their very position to tell their own story.
Once I have the story in my head, I write it down. The illustrations usually come last.
For me, nudity and strong language have never been huge loadbearing elements of how I like to tell a story. Graphic images certainly are.
People have asked me a lot, 'What comes first? The pictures or the story? The story or the picture?' It's hard to describe because often they seem to come at the same time. I'm seeing images while I'm thinking of the story.
As a visual storyteller, a lot is learning what to include so you're not being redundant between images and text.
A lot of the time in animation is spent getting the story right - that's something you can't rush.
I try to tell my story as simply as possible, with the camera at eye level.