Some programs - especially games - require that your system be set to a particular color depth and resolution. Often such special settings are different from your usual mode, though.
Sentiment: NEGATIVE
Computer monitors can operate in many different video modes. In most cases, the decision about how many pixels and colors to display is yours - but not always.
It doesn't bother me to work with so much green screen. I prefer real settings obviously.
Some colors are very difficult to render, and you must compensate to get the color you want on the screen.
I always try and come up with a clear theme when I'm making a videogame.
I had almost rewritten all of the display code for windows, and that was when I gave up.
Film has far more color shades. It's called 'bit depth' in digital terms. And most bit depth in digital is about twelve, but film bit depth can be twenty to thirty. And so you just have more shades of yellow and red and oranges and everything.
Everything is very black and white for me. I don't really like playing mind games.
One of the problems I have with a lot of movies these days is that everything is too well lit. In the world of digital creations there is a tendency to show too much.
When you're doing a film that has so many effects, you do a lot of it on green screen, and you can't see what that world is.
I knew exactly how I wanted it to play, but you are never sure until you watch the projected images reflect off the screen. That's when you know it worked.
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