I have got no problem with used games. I've bought plenty of used games.
From Warren Spector
The reason our games generate so much revenue is because we're stupid enough to charge $60 for a box or $50 for a download or something. You need used games because most people can't afford those prices.
I conceived the original 'Deus Ex' and was the project director on the game.
On the small scale, 'Ico,' I think, actually delivered a small new thing: holding a character's hand and really feeling like your job is to rescue this person, and establishing a personal connection.
I don't care much about hardware. Nintendo games are some of the best games in the world, and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do.
Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make, and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that.
Gamers are everywhere, coming in all ages and genders, and developers have grown up, too.
In cartoons, in movies, time passes differently. There are flashbacks and flashfowards.
For me, the cool thing is doing things that could only be done in gaming.
We set up a situation and let you interact with it and see the consequences of your choice. That's what gaming does.
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