You need to feel that the game is important to you. Lose that feeling and you lose your edge. There's no faking that kind of emotion. You can't invent the feeling. It's got to be natural, real.
Sentiment: NEGATIVE
When I create a game, I try to focus more on the emotions that the player experiences during the game play.
Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience?
The emotions can take you out of a game.
When you're playing somebody who's going through a lot - frustration and hardship - you're just purging all your emotions, and it feels really good to do that.
The way I played the game, the way I live my life, is very emotional.
There isn't quite a feeling you get from playing video games that you get when you're playing sports, which is like a sense of euphoria. You just get the satisfaction of doing something active and feeling good after.
That feeling in the dressing room after you win - nothing comes close to that. You can't get that in any other career. Maybe in the stock market back in the '80s when people were making tons of money, maybe they felt something similar. Maybe. But look at the market now. Nothing gives you that emotion like sports. Nothing. Am I wrong?
There's an inner feeling you get when you get in a situation to do well in a game. It's hard to explain.
I've certainly played games that provoked a real emotional response or serious thought processes.
I try to play my game and that's being emotional because I'm that kind of guy.
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