There is a definite argument to be made that videogames are becoming an art form put together by artists of different types.
Sentiment: POSITIVE
Personally I find there is just as much if not more creativity among game makers as there is among feature filmmakers.
There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art.
Videogames are a little more work and they're a little more stilted.
I don't know why a computer game can't be an art form just as a puppet show or an opera is. I'm still interested in computer games as something I would like to work on someday.
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
If you look at the requirements for just one piece, like art, from one generation of games to the next, it will change radically. You need people who are adaptable because the thing that makes you the best in the world in one generation of games is going to be totally useless in the next.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
I believe entertainment can aspire to be art, and can become art, but if you set out to make art you're an idiot.
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
In the past, a lot of films based on video games think that the audience wants to experience what it's like to play the game, and that's absolutely not the case.
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