There are too many games being developed by people that have no business creating games.
Sentiment: NEGATIVE
We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make.
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
Personally I find there is just as much if not more creativity among game makers as there is among feature filmmakers.
Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it.
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
We're pushing the limits of what a game is, and they think I'm beyond this limit. There will always be purists, but we've never got that push-back from businesses or consumers. Game dynamics are too powerful to leave bottled up in games.
Games take years to make, and it's important that when we launch, it can't just be a great launch catalog and then a desert for a really long time. To be honest, for a lot of developers, they'd rather not be competing at launch with all this other software.
If you make it a game, gamers will play it no matter what your motivation is in making it.
I'm creating the kind of games that I like right now. I'm not being held back by technology.
All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.