To me, what Minecraft represents is more than a hit game franchise. It's this open-world platform. If you think about it, it's the one game parents want their kids to play.
Sentiment: POSITIVE
'Minecraft' is to a large degree about having unique experiences that nobody else has had. The levels are randomly generated, and you can build anything you want to build yourself.
'Minecraft' certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
I wouldn't want to do anything like 'Minecraft' again, where it's, like, an on-going thing, and there are customers I have to keep happy.
We are really excited about being stewards to the community that is Minecraft.
I don't have the relationship that I thought I did with my fans. Maybe I did early on when I had a couple thousand fans, but it's not like us anymore. It's the idea of Notch and the 'Minecraft' community.
'Warcraft' is going to be a period of my life I treasure and loathe at the same time.
I have to avoid things like 'World of Warcraft' or 'Minecraft', otherwise I'd never get any work done.
I think 'World of Warcraft' shows that people today still like a good fantasy hack and slash game. I always thought that a lot of computer fantasy games leapt into complex party-based play somewhat prematurely.
I'm a huge gamer! I love playing 'World of Warcraft.' It helps me wind down and escape reality for a few.
I definitely think 'Minecraft' is a freak thing. There's no way you could replicate it intentionally.