I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
Sentiment: POSITIVE
I try not so much to create new characters and worlds but to create new game-play experiences.
I didn't want to make a game unless I felt in the position to make something new and different.
Just make games for yourself and try to have a critical eye to what you do. If you genuinely like the game, there will be other people who like it as well.
I think I can change the game.
If you look at the requirements for just one piece, like art, from one generation of games to the next, it will change radically. You need people who are adaptable because the thing that makes you the best in the world in one generation of games is going to be totally useless in the next.
You cannot create experience. You must undergo it.
I'd really love to work with virtual reality at some point. You could make a killer adventure game with that.
I feel like any experience you can have which adds to your repertoire of things you've done and can add to your character - I'm willing to try.
I think that you can sort of have your own personal journey and you know, you can just kind of apply that to whatever characters you're playing.
I can't really change the games I like to make, and I can't change my own particular aesthetic.