All of audio as we know it is an attempt to be more and more perfectly linear. Linearity means higher quality sound. Hypersonic sound is exactly the opposite: it's 100 percent based on non-linearity.
Sentiment: NEGATIVE
Working in the digital domain, you're using approximations of things; the actual sound wave never enters the equation. You deal with sections of it, and you're able to do so much more by just reducing the information to a finite amount.
Harmonics are vibrations a fraction of the length of the vibrating string, which add higher-pitched and more complex content to the notes. With a dull instrument, the harmonics die out, but with a sustaining instrument, the harmonics continue to sound along with the fundamental note.
My sound is very smooth. Not to be to cliche, but really sensual and sultry.
It's harder to make real audio than special effects audio.
I do think non-linearly. So I think that comes off as nervousness or anxiety in a person.
Ultimately, broadcasters and advertisers have to change the way they do business or they run the risk of linear TV becoming obsolete.
Electronic music used pure sounds, completely calibrated. You had to think digitally, as it were, in a way that allowed you to extend serial ideas into other parameters through technology.
Music is the arithmetic of sounds as optics is the geometry of light.
At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn't feel like a sound engineer or composer had been anywhere near it.
No, what is important is neither linearity or non-linearity, but the change, the degree of change from something that doesn't move to other events with different tempos in particular.