I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
From Shigeru Miyamoto
Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system.
I try not so much to create new characters and worlds but to create new game-play experiences.
I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults.
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
To create a new standard, you have to be up for that challenge and really enjoy it.
I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
As a kid, I was a big comic fan and I liked foreign comics as well.
Providing new means of entertainment is the important thing.
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